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Flavour and Background
This section contains more information about the style of campaign and the world of Athas – the world of the Dark Sun Campaign Setting.
Introduction To Athas. Ten things you need to know about Athas
Rules and Crunch
This section contains rules for character creation and changes to the standard Pathfinder rules system to represent adventuring in the Dark Sun Campaign Setting. These rules have been taken from www.Athas.org’s excellent Darksun 3.0 conversion and several Pathfinder expansions.
Ability Scores and Hp
Traits
Regions
Athasian Player Races
Dwarf Singleminded and hardy traditionalists
Elf Desert dwelling tribesfolk.
Half Elf Outcast half breeds.
Half-Giant [NPC Race] Once enslaved creations of the sorcerer kings.
Halfling Canibalistic creatures of nature.
Human The most common race in the Tablelands.
Mul Sterile offspring of Dwarves and Humans
Thri-Kreen Four armed mantis-warriors that have a pack mentality.
Athasian Classes
Many classes are not suitable for the savage nature of Dark Sun. Those dependent heavily on alignment such as Paladin for example. below is a list of classes available to PCs and Archetypes that fit the mood of the setting. Other classes and archetypes may be acceptable with the DM’s permission.
Arcanist
Barbarian
Brawler
Druid
Fighter
Inquisitor
Oracle
Psychic
Ranger
Rogue
Slayer
Athasian Rules
Money
Weapon Materials
Simple Weapons
Martial Weapons
Exotic Weapons
Athasian Armour
Called Shots
Healing
Spells
Magic Items
Taking the Heat
Animal Companions
Common Creatures